Lift World

 

liftPicPrerequisites: Drop (Trainee)
Levels: Rookie, Wily, Crony, Smarty.

After latching onto a buoyant canopy, the falling spuCraft slows down, turns around, and then starts heading upward again. Before it gets too high, the spuCraft must latch onto a payload, and take it for a ride.

Latching onto the payload, though is tricky. Conditions must be exactly right. This calls for a clever strategy and a means of specifying the platform height with mathematical precision.

Table of Links

Reference Sheets

Here are reference sheets from the SpuPilot. Click to enlarge.

Spec sheet 1 for Lift world. Spec sheet 2 for Lift world. Spec sheet 3 for Lift world  Spec sheet 4 for Lift world. Spec sheet 5 for Lift world Spec sheet 6 for Lift world Spec sheet 7 for Lift world

Video: Lift Overview

This short video provides a quick introduction to the Lift challenge.

Video: Lift Analysis

To beat the Lift challenge, you are going to have to solve a few dynamics problems. This video provides an overview of the SpuPilot interface for Lift.

Video: Custom Pilot Functions

Some of the equations in the Lift challenge might get a little big. To help, you may use custom pilot functions. The video shows you how to do it.

Help! I can’t get it to work…. (and other related questions)

Can’t figure something out? Here are some posts aimed at getting you on track.

Do you have other help topics you want to see? Ask on Piazza.